Available for remote & freelance — 2026

Motion design for things that go live.

I'm Paul Ramírez — broadcast and live-entertainment motion designer based in Mexico City. I build graphic systems for sports television, concert tours, and brand campaigns. On-air at Fox Sports, beIN Sports USA. On stage with Los Bukis and Marco Antonio Solís.

6+
years
experience
11M+
viewers
reached
~24
on-air assets
per show day
ES/EN
bilingual
production
2025 Showreel 01:15
Selected work ↓
Fox Sports● beIN Sports USA● HBO Max● Adidas● Nike● Puma● TNT Sports● FedEx● Gillette● Tecate● Gamesa● Cinépolis● Los Bukis● Marco Antonio Solís● Fox Sports● beIN Sports USA● HBO Max● Adidas● Nike● Puma● TNT Sports● FedEx● Gillette● Tecate● Gamesa● Cinépolis●
01 / Work

Selected projects

Six case studies across broadcast graphics, concert visuals, branded motion, and 3D / VFX.

beIN Sports USA XtraTime broadcast graphics
Broadcast · Live TV
01

beIN Sports USA
/ XtraTime

Full on-air package: openers, full-screens, lower thirds, score bugs, and videowall loops for the 2025 season. Bilingual (ES/EN) production covering WAFCON, Ligue 1 / Ligue 2, UEFA Champions League, and Formula 1.

Mediapro · 2025 · After Effects, Photoshop, Arena/Resolume
Fox Sports broadcast motion graphics
Broadcast · Sports
02

Fox Sports
/ Graphic system

Reusable After Effects template system built from scratch for recurring broadcast segments. Air-ready delivery under strict brand guidelines, with fast iteration cycles between producers, editors, and directors.

Mediapro · 2025 · After Effects, Illustrator, Photoshop
Los Bukis World Tour concert visuals
Live Entertainment · Arena
03

Los Bukis
/ World Tour 2024

Main stage visuals for the Marco Antonio Solís and Los Bukis international tours (USA & Latin America). 2D/3D sequences built for multi-screen touring configurations, tuned song-by-song for rhythm, atmosphere, and narrative.

Freelance · 2024 · After Effects, Houdini, Cinema 4D
Supernova Cinépolis large-format visuals
Live · Cinema · Streaming
04

Supernova
/ Cinépolis & Palacio

Large-scale concert visuals for Palacio de los Deportes, plus procedural animation sequences projected across Cinépolis theaters nationwide. Estimated 11M+ viewers reached between cinema and streaming.

Freelance · 2025 · Houdini, After Effects
Brand campaigns motion content
Branded · Social
05

Brand campaigns
/ Sports & lifestyle

Motion and design for Adidas, Nike, HBO Max, Puma, TNT Sports, FedEx, Gillette, Tecate, and Gamesa. Multi-format adaptations (9:16, 1:1, 16:9) with strict brand consistency across campaigns reaching 14M+ followers.

Fútbol Sites / Tikitaka · 2021–2023 · After Effects, Illustrator, Photoshop
VFX 3D Houdini work
VFX · 3D · Simulation
06

VFX & 3D
/ Houdini work

Procedural simulations — particles, vellum, physics dynamics — integrated with After Effects compositing pipelines. Supervised supporting work on commercial VFX projects, plus personal 3D explorations in Blender and ZBrush.

Javich & Co. / personal · 2023–2025 · Houdini, Blender, Nuke, ZBrush

More work on Behance and Vimeo.

02 / About

Designer by training,
motion designer by obsession.

Paul Ramírez portrait
CDMX, MX

I've spent the last six years making graphics that have to survive live television, arena-scale projection, and brand scrutiny — sometimes all in the same week.

I started in sports media at Fútbol Sites / Tikitaka, where I cut my teeth producing motion content for accounts with 14M+ followers across Latin America. That's where I learned how to work fast, iterate under feedback, and keep brand consistency across dozens of deliverables.

Then I moved into broadcast at Mediapro, designing on-air graphics for Fox Sports and beIN Sports USA. Show days there look like this: 14 videowall loops, 10 full-screens, 1–2 revision cycles, and a hard deadline before airtime. That discipline changed how I build everything — now I think in systems, not assets.

In parallel I freelance on live entertainment — concert visuals for Los Bukis and Marco Antonio Solís World Tours, procedural 3D for Cinépolis theater sequences with Supernova, and VFX support for commercial work with Javich & Co.

Currently based in Mexico City, working remote for teams in the US and Europe. Open to full-time, contract, and freelance.

Download CV (PDF) →

Motion & Broadcast

After Effects · Broadcast graphics · Lower thirds · Score bugs · Openers · Full-screens · Template systems · Arena / Resolume · Videowall

Graphic Design

Photoshop · Illustrator · InDesign · Typography · Key visuals · Brand systems · Social media · Multi-format campaigns

3D & VFX

Blender · Houdini (particles, vellum, dynamics) · Cinema 4D · Maya · ZBrush · Substance Painter · Nuke · Unreal Engine 5

Editing & Other

Premiere Pro · Short-form (TikTok / Reels / Shorts) · Captions · H.264 delivery · Figma · Asset organization

03 / Contact

Got a project
that needs to move?

paul65159f@gmail.com
Based in
Mexico City, MX
GMT-6
Available for
Remote · Hybrid
On-site (w/ relocation)
Response time
Within 24h
Mon–Fri